About Me

  • Full Name:Jayant Jain
  • Phone:+91 87900-91377
  • Email:jayant2820@gmail.com
  • Address:Hyderabad - 500052, India

Hello There!

A Software/Game developer with hands-on experience in building high-performance applications, real-time rendering systems, and IoT solutions. Over the past year, I’ve contributed to projects ranging from AR/VR training simulations in Unreal Engine to developing custom tools for 3D model integration using OpenCascade, Navisworks, and Qt.

My work spans graphics programming, game development, and system-level optimization, with a focus on creating efficient, scalable solutions. I’m driven by curiosity, attention to detail, and a commitment to delivering impactful technology that solves real-world challenges.

My Resume

  • Work Experience

  • Software/Game Developer

    Vizexperts - 12/2024 - Present

    Developed immersive AR/VR training simulations in Unreal Engine with real-time interaction, cross-integrated with Qt and 3D platforms like OpenCascade and Navisworks.

  • 3D Engine Developer

    IDEEZA - Oct 2024 - Present

    Developing browser-based 3D modeling tools using OpenCascade, WebAssembly, and WebJS.Optimizing shape creation, rendering, and formatting workflows for interactive applications.

  • Software Developer (Intern)

    Visteon - 01/2024 - 06/2024

    Developed rendering aplication in OpenGL ES and GLSL, building a render engine and an geometry shader from scratch.

  • Web Dev

    PIXEL Studio - 2020 - 2021

    Creating immersive digital experiences, worked with tools like Photoshop, Blender, and After Effects to craft intricate 3D models and animations to seamlessly integrate into websites.


  • Education

  • Bachelors Degree

    Vellore Institite Of Technology- 2020 - 2024

    I completed my degree in Electronics and Communication Engineering, where the curriculum provided a thorough foundation in both theoretical principles and practical applications.


  • Projects

  • WebGL Game

    WebGL, GLSL

    Engineered a WebGL-based game with real-time rendering, focusing on seamless terrain generation and smooth block placement with advanced rendering techniques using OpenGL for 2D and 3D graphics, optimizing shaders for maximum efficiency.

  • JJ Lang

    Golang

    Built a custom interpreter in Golang, designed for quick execution of scripts with optimized memory management, by implementing a lexer, parser, and evaluator to process and execute the language's syntax, effectively turning Go into the backbone of JJ Lang

  • Diabetic Retinopathy Detection

    TensorFlow, Keras

    Developed and trained a Convolutional Neural Network (CNN) model using TensorFlow and Keras to diagnose diabetic retinopathy. Achieved a 40% reduction in false positives and a 30% increase in early detection rates, significantly improving patient outcomes.

My Services

Game Developer

Designing AR/VR games and applications.

Software Developement

Building innovative software solutions.

Data Visualization

Improved data precision through advanced machine learning techniques in real-time..

Skills

Unreal Engine95%
AR/VR93%
C++90%
C#89%
MySQL85%
Python80%
Golang85%
Java70%

Unreal Engine95%

OpenGL90%

GLES89%

WebGL85%

Design100%

Cuda85%

NumPy85%

MatPlotLib75%

Hire Me!

I would love the opportunity to join your organization and contribute to any work where I can make a positive impact. I am eager to bring my enthusiasm and dedication to your team and help achieve our shared goals.

Contact Me